Sometimes the result of a comparison is not directly used in a jump,
but in arithmetic or further comparisons. If those further things
do a vswap() with the VT_CMP as current top, and then generate
instructions for the new top, this most probably destroys the flags
(e.g. if it's a bitfield load like in the example).
vswap() must do the same like vsetc() and not allow VT_CMP vtops
to be moved down.